2004
Body Thrasher, was my first attempt at building a low poly model for Unreal Tournament 2004 make something unreal contest. Thrasher was created in Alias Maya 5 and Tou her designed the character and painted the texture map in Photoshop 7.
Thanks for looking!
Bio
Name: Body Thrasher
Race: Goblin
Poly Count: 2947
During the last campaign of Uun-tur Grimblade, Body Thrasher was ambushed by a human wizard and sent to this plane of existence. Befuddled by the teleportation spell, Thrasher found himself in the middle of a war. With swords flashing and spikes impaling, Thrasher overtook the surprised soldiers with his brute strength and hideous appearance. As a natural scavenger, Body Thrasher took the odd weapons and fled.
3D Artist, Art Director
Daedal Town
Siren and Spike
Skeleton Key Girl Animation
A Srap Story
Body Thrasher
Scrap 3D Models
Scrap Machinima
Childhood Years
Seven's Doll
Mummy
Bio Nurse 13
Adventures of Clunk concept design
Adventures of Clunk
Adventures of Blue